Going to be a bit of a shorter update as this will be focused on scheduling and future planning.
This upcoming month is going to be a very intense, but productive week for the team hopefully. There will be more collaboration attempts with the Sound Designs students we been meaning to talk with, along with meetings themed on updating the entire team. Particularly in Rigging/animation and Texturing/materials in Unreal Engine. This will be very important as some of these responsibilities are divided between various students (including me).
I also have plans for November/December scheduled out ahead of time, but I will wait to post those as they may be changed depending on our production pacing. We have a lot of content to get through in order to push forward but I am always hopeful with my team putting their maximum efforts.
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